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Карты

ID Название Тип Описание ПО FAQ Набор
BL2 Branching Fate Objective Score this immediately after you make an Attack roll that contained 3 or more dice if each result was a different symbol. If you are the underdog (<img src="/img/underdog.png">), the Attack roll can contain 2 or more dice instead. 1 ? Blazing Assault
BL4 Critical Effort Objective Score this immediately after you make an Attack roll if any of the results was a <img src='/img/critical-hit.png'>. 1 ? Blazing Assault
BL5 Get Stuck In Objective Score this immediately after a friendly fighter's Attack if the target was in enemy territory. 1 ? Blazing Assault
BL7 Keep Choppin' Objective Score this in an end phase if your warband Attacked 3 or more times this combat phase. 1 - Blazing Assault
BL8 Fields of Blood Objective Score this in an end phase if 4 or more fighters are damaged and/or slain. 1 - Blazing Assault
PL1 Broken Prospects Objective Score this in an end phase if 3 or more different treasure tokens were Delved by your warband this battle round or if a treasure token held by an enemy fighter at the start of the battle round was Delved by your warband this battle round. 2 - Pillage and Plunder
PL4 Desolate Homeland Objective Score this in an end phase if there are 1 or fewer treasure tokens in friendly territory. 1 - Pillage and Plunder
PL5 Torn Landscape Objective Score this in an end phase if there are 2 or fewer treasure tokens on the battlefield. 2 - Pillage and Plunder
PL6 Strip the Realm Objective Score this in an end phase if there are no treasure tokens on the battlefield or if no enemy fighters hold any treasure tokens. 3 - Pillage and Plunder
PL9 Delving for Wealth Objective Score this immediately after your warband Delves for the third or subsequent time this combat phase. 1 - Pillage and Plunder
PL10 Share the Load Objective Score this immediately after a friendly fighter Moves, if that fighter and any other friendly fighters are each on feature tokens. 1 - Pillage and Plunder
PL11 Hostile Takeover Objective Score this immediately after the second or subsequent Attack made by your warband that was not part of a Charge. 1 - Pillage and Plunder
BL13 Determined Effort Ploy Play this immediately after you pick a weapon as part of an Attack. That weapon has +1 Attack dice for that Attack. If you are the underdog (<img src="/img/underdog.png">), that weapon has +2 Attack dice for that Attack instead. - Blazing Assault
BL14 Twist the Knife Ploy Play this immediately after you pick a melee weapon as part of an Attack. That weapon has Grievous (<img src="/img/grievous.png">) for that Attack. - Blazing Assault
BL15 Lure of Battle Ploy Pick 1 friendly fighter that is within 2 hexes of another fighter. Push the other fighter 1 hex closer to that friendly fighter. - Blazing Assault
BL16 Sidestep Ploy Pick a friendly fighter. Push that fighter 1 hex. - Blazing Assault
BL17 Commanding Stride Ploy Push your leader (<img src="/img/leader.png">) up to 3 hexes. That push must end in a starting hex. - Blazing Assault
BL20 Shields Up! Ploy Pick a friendly fighter. Give that fighter a Guard token. - Blazing Assault
BL22 Healing Potion Ploy Pick a friendly fighter. Heal that fighter. If you are the underdog (<img src="/img/underdog.png">), you can roll a Save dice. On a <img src="/img/shield.png"> or <img src="/img/critical-hit.png">, heal that fighter again. - Blazing Assault
PL14 Prideful Duellist Ploy Play this immediately after a friendly fighter`s Attack if the attacker is in enemy territory. Heal the attacker. - Pillage and Plunder
PL16 Crumbling Mine Ploy Pick a treasure token that is not held. Flip that treasure token. - Pillage and Plunder
PL18 Wary Delver Ploy Pick a friendly fighter with any Charge tokens. Give that fighter a Guard token. - Pillage and Plunder
BL23 Brawler Upgrade This fighter cannot be Flanked or Surrounded. 1 - Blazing Assault
BL24 Hidden Aid Upgrade Enemy fighters adjacent to this fighter are Flanked. 1 - Blazing Assault
BL25 Accurate Upgrade <b>Strike True:</b> After you make an Attack roll for this fighter, you can immediately re-roll 1 Attack dice in that Attack roll. 1 - Blazing Assault
BL26 Great Strength Upgrade This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">). 2 - Blazing Assault
BL29 Duellist Upgrade <b>Footwork:</b> Immediately after this fighter has Attacked, you can push this fighter 1 hex. 1 - Blazing Assault
BL31 Great Fortitude Upgrade This fighter has +1 Health. 2 - Blazing Assault
BL32 Keen Eye Upgrade This fighter's melee weapons have +1 Attack dice. 2 - Blazing Assault
PL27 Canny Sapper Upgrade Sneaky: Immediately after you play a Ploy in a Power step, you can remove this fighter from the battlefield. Place this fighter in an empty stagger hex or in an empty starting hex in friendly territory, and then discard this card. 0 - Pillage and Plunder
PL28 Impossibly Quick  Upgrade This fighter has +1 Save. Immediately discard this Upgrade after an enemy fighter`s failed Attack if this fighter was the target. 1 - Pillage and Plunder
PL31 Gloryseeker Upgrade This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">) if the target has a Health characteristic of 4 or more. 1 - Pillage and Plunder