Всего победных очков - 0
| ID | Название | Тип | Описание | ПО | FAQ | Набор |
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| BL2 | Branching Fate | Objective | Score this immediately after you make an Attack roll that contained 3 or more dice if each result was a different symbol. If you are the underdog (<img src="/img/underdog.png">), the Attack roll can contain 2 or more dice instead. | 1 |
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| BL4 | Critical Effort | Objective | Score this immediately after you make an Attack roll if any of the results was a <img src='/img/critical-hit.png'>. | 1 |
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| BL5 | Get Stuck In | Objective | Score this immediately after a friendly fighter's Attack if the target was in enemy territory. | 1 |
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| BL7 | Keep Choppin' | Objective | Score this in an end phase if your warband Attacked 3 or more times this combat phase. | 1 | - |
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| BL8 | Fields of Blood | Objective | Score this in an end phase if 4 or more fighters are damaged and/or slain. | 1 | - |
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| PL1 | Broken Prospects | Objective | Score this in an end phase if 3 or more different treasure tokens were Delved by your warband this battle round or if a treasure token held by an enemy fighter at the start of the battle round was Delved by your warband this battle round. | 2 | - |
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| PL4 | Desolate Homeland | Objective | Score this in an end phase if there are 1 or fewer treasure tokens in friendly territory. | 1 | - |
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| PL5 | Torn Landscape | Objective | Score this in an end phase if there are 2 or fewer treasure tokens on the battlefield. | 2 | - |
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| PL6 | Strip the Realm | Objective | Score this in an end phase if there are no treasure tokens on the battlefield or if no enemy fighters hold any treasure tokens. | 3 | - |
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| PL9 | Delving for Wealth | Objective | Score this immediately after your warband Delves for the third or subsequent time this combat phase. | 1 | - |
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| PL10 | Share the Load | Objective | Score this immediately after a friendly fighter Moves, if that fighter and any other friendly fighters are each on feature tokens. | 1 | - |
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| PL11 | Hostile Takeover | Objective | Score this immediately after the second or subsequent Attack made by your warband that was not part of a Charge. | 1 | - |
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| BL13 | Determined Effort | Ploy | Play this immediately after you pick a weapon as part of an Attack. That weapon has +1 Attack dice for that Attack. If you are the underdog (<img src="/img/underdog.png">), that weapon has +2 Attack dice for that Attack instead. | - |
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| BL14 | Twist the Knife | Ploy | Play this immediately after you pick a melee weapon as part of an Attack. That weapon has Grievous (<img src="/img/grievous.png">) for that Attack. | - |
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| BL15 | Lure of Battle | Ploy | Pick 1 friendly fighter that is within 2 hexes of another fighter. Push the other fighter 1 hex closer to that friendly fighter. | - |
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| BL16 | Sidestep | Ploy | Pick a friendly fighter. Push that fighter 1 hex. | - |
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| BL17 | Commanding Stride | Ploy | Push your leader (<img src="/img/leader.png">) up to 3 hexes. That push must end in a starting hex. | - |
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| BL20 | Shields Up! | Ploy | Pick a friendly fighter. Give that fighter a Guard token. | - |
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| BL22 | Healing Potion | Ploy | Pick a friendly fighter. Heal that fighter. If you are the underdog (<img src="/img/underdog.png">), you can roll a Save dice. On a <img src="/img/shield.png"> or <img src="/img/critical-hit.png">, heal that fighter again. | - |
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| PL14 | Prideful Duellist | Ploy | Play this immediately after a friendly fighter`s Attack if the attacker is in enemy territory. Heal the attacker. | - |
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| PL16 | Crumbling Mine | Ploy | Pick a treasure token that is not held. Flip that treasure token. | - |
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| PL18 | Wary Delver | Ploy | Pick a friendly fighter with any Charge tokens. Give that fighter a Guard token. | - |
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| BL23 | Brawler | Upgrade | This fighter cannot be Flanked or Surrounded. | 1 | - |
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| BL24 | Hidden Aid | Upgrade | Enemy fighters adjacent to this fighter are Flanked. | 1 | - |
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| BL25 | Accurate | Upgrade | <b>Strike True:</b> After you make an Attack roll for this fighter, you can immediately re-roll 1 Attack dice in that Attack roll. | 1 | - |
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| BL26 | Great Strength | Upgrade | This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">). | 2 | - |
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| BL29 | Duellist | Upgrade | <b>Footwork:</b> Immediately after this fighter has Attacked, you can push this fighter 1 hex. | 1 | - |
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| BL31 | Great Fortitude | Upgrade | This fighter has +1 Health. | 2 | - |
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| BL32 | Keen Eye | Upgrade | This fighter's melee weapons have +1 Attack dice. | 2 | - |
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| PL27 | Canny Sapper | Upgrade | Sneaky: Immediately after you play a Ploy in a Power step, you can remove this fighter from the battlefield. Place this fighter in an empty stagger hex or in an empty starting hex in friendly territory, and then discard this card. | 0 | - |
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| PL28 | Impossibly Quick | Upgrade | This fighter has +1 Save. Immediately discard this Upgrade after an enemy fighter`s failed Attack if this fighter was the target. | 1 | - |
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| PL31 | Gloryseeker | Upgrade | This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">) if the target has a Health characteristic of 4 or more. | 1 | - |
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