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Карты

ID Название Тип Описание ПО FAQ Набор
DY1 Aggressive Unity Objective Score this in an end phase if 3 or more melee Attacks were made by united friendly fighters this battle round. 2 - Deadly Synergy
DY3 Closed Down Objective Score this in an end phase if a united friendly fighter is holding a treasure token that was held by an enemy fighter this battle round. 2 ? Deadly Synergy
DY5 Helping Hand Objective Score this immediately after a united friendly fighter's successful Attack if the Attack roll contained any <img src="/img/single-support.png">. 1 - Deadly Synergy
DY6 Hemmed In Objective Score this in an end phase if an enemy leader (<img src="/img/leader.png">) was slain by a united friendly fighter this battle round. 2 - Deadly Synergy
DY8 Infiltrate Objective Score this immediately after a friendly fighter's successful Attack if the target was in neutral or enemy territory and either the attacker was united or the target was Flanked and/or Surrounded. 1 - Deadly Synergy
DY9 Outmuscle Objective <button class="btn btn-success" style="padding: 1px;">Restricted</button> Score this in an end phase if an enemy fighter was driven back as part of a united friendly fighter's successful Attack this battle round. 2 - Deadly Synergy
DY10 Tag Team Objective Score this immediately after a friendly fighter's successful Attack if they have no Move or Charge tokens and either the attacker was united or the target was Flanked and/or Surrounded. 1 - Deadly Synergy
PL1 Broken Prospects Objective Score this in an end phase if 3 or more different treasure tokens were Delved by your warband this battle round or if a treasure token held by an enemy fighter at the start of the battle round was Delved by your warband this battle round. 2 - Pillage and Plunder
PL5 Torn Landscape Objective Score this in an end phase if there are 2 or fewer treasure tokens on the battlefield. 2 - Pillage and Plunder
PL6 Strip the Realm Objective Score this in an end phase if there are no treasure tokens on the battlefield or if no enemy fighters hold any treasure tokens. 3 - Pillage and Plunder
PL10 Share the Load Objective Score this immediately after a friendly fighter Moves, if that fighter and any other friendly fighters are each on feature tokens. 1 - Pillage and Plunder
PL11 Hostile Takeover Objective Score this immediately after the second or subsequent Attack made by your warband that was not part of a Charge. 1 - Pillage and Plunder
PL12 Careful Survey Objective Score this immediately after an Action step if there is a friendly fighter in each territory. 1 - Pillage and Plunder
DY14 Army of Two Уловка Pick a friendly fighter. That fighter is united in the next turn. - Deadly Synergy
DY15 Brother-in-Arms Уловка Play this immediately before you pick a melee weapon as part of a united friendly fighter's Attack. Pick a united friendly fighter adjacent to the attacker. Use 1 of that fighter's melee weapons for that Attack instead. ? Deadly Synergy
DY16 Defiant Duo Уловка Pick 2 adjacent united friendly fighters. If you are the underdog (<img src="/img/underdog.png">), pick 2 united friendly fighters instead. Give 1 of those fighters a Guard token and then heal the other fighter. - Deadly Synergy
DY17 Out of Nowhere Уловка Play this immediately after you make an Attack roll for a united friendly fighter. Change 1 dice in that Attack roll to <img src="/img/single-support.png"> or <img src="/img/double-support.png">. - Deadly Synergy
DY20 Take One for the Team Уловка Play this immediately after a united friendly fighter is picked to be the target of an Attack. Pick a united friendly fighter adjacent to the target and within range of the weapon being used for the Attack. That fighter must be the target of that Attack instead. - Deadly Synergy
DY22 Unified Front Уловка United friendly fighters have +1 Save in the next turn, to a maximum of 3. - Deadly Synergy
PL13 Sidestep Уловка Pick a friendly fighter. Push that fighter 1 hex. - Pillage and Plunder
PL16 Crumbling Mine Уловка Pick a treasure token that is not held. Flip that treasure token. - Pillage and Plunder
PL17 Explosive Charges Уловка <b>Domain:</b> Friendly fighters have +1 Move while using Charge abilities. This effect persists until the end of the battle round or until another Domain card is played. - Pillage and Plunder
PL18 Wary Delver Уловка Pick a friendly fighter with any Charge tokens. Give that fighter a Guard token. - Pillage and Plunder
PL19 Brash Scout Уловка Play this immediately after you make an Attack roll for a fighter in enemy territory. Re-roll 1 dice in that Attack roll. If you are the underdog (<img src="/img/underdog.png">), you can re-roll each dice in that Attack roll instead. - Pillage and Plunder
PL21 Tunnelling Terror Уловка Pick a friendly fighter with no Move or Charge tokens. Remove that fighter from the battlefield, and then place that fighter in an empty stagger hex. Then, give that fighter a Charge token. If you are the underdog (<img src="/img/underdog.png">), you can give that fighter a Move token instead. - Pillage and Plunder
DY23 Battering Ram Upgrade Attack rolls made for this fighter as part of melee Attacks always count as having more <img src="/img/critical-hit.png"> than the Save roll for purposes of Stand Fast and Overrun. 1 ? Deadly Synergy
DY24 Coordinated Deathblow Upgrade This weapon has Grievous (<img src="/img/grievous.png">) while this fighter is united. 2 - Deadly Synergy
DY25 Duellist Upgrade <b>Footwork:</b> Immediately after this fighter has Attacked, you can push this fighter 1 hex. 1 - Deadly Synergy
DY27 Great Fortitude Upgrade This fighter has +1 Health. 2 - Deadly Synergy
DY28 Keen Eye Upgrade This fighter's melee weapons have +1 Attack dice. 2 - Deadly Synergy
DY32 Titan of Combat Upgrade This fighter is united. 1 - Deadly Synergy
PL23 Great Speed Upgrade This fighter have +1 Move. 0 - Pillage and Plunder
PL24 Swift Step Upgrade <b>Quick:</b> Immediately after this fighter has Charged, you can push this fighter 1 hex. 1 - Pillage and Plunder
PL25 Burrowing Strike Upgrade <b>Melee Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png' alt='Hex'>2 <img src='img/inv-sword.png' alt='Sword'>2 <img src='img/inv-damage.png' alt='Damage'>2</p> This weapon has +1 Attack dice while this fighter has any Stagger tokens or is on a feature token. 1 - Pillage and Plunder
PL27 Canny Sapper Upgrade Sneaky: Immediately after you play a Ploy in a Power step, you can remove this fighter from the battlefield. Place this fighter in an empty stagger hex or in an empty starting hex in friendly territory, and then discard this card. 0 - Pillage and Plunder
PL28 Impossibly Quick  Upgrade This fighter has +1 Save. Immediately discard this Upgrade after an enemy fighter`s failed Attack if this fighter was the target. 1 - Pillage and Plunder
PL31 Gloryseeker Upgrade This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">) if the target has a Health characteristic of 4 or more. 1 - Pillage and Plunder