Всего победных очков - 0
| ID | Название | Тип | Описание | ПО | FAQ | Набор |
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| ES2 | Stand Firm | Score this immediately after your opponent's Action step if a friendly fighter with any Stagger tokens holds a treasure token in enemy territory. | 1 | - |
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| ES3 | Step by Step | Score this immediately after your opponent's Action step if a friendly fighter with any Move tokens holds a treasure token in enemy territory. If you are the underdog (<img src="/img/underdog.png">), that friendly fighter can have any Charge tokens instead. | 1 | - |
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| ES4 | Unassailable | Score this immediately after an enemy fighter's Attack if a friendly fighter holding a treasure token was the target of that Attack. | 1 |
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| ES5 | Aggressive Defender | Score this immediately after a friendly fighter's Attack if the attacker is holding a treasure token. | 1 |
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| ES7 | Hold Treasure Token 1 or 2 | Score this in an end phase if a friendly fighter holds treasure token 1 or 2. | 1 | - |
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| ES8 | Hold Treasure Token 3 or 4 | Score this in an end phase if a friendly fighter holds treasure token 3 or 4. | 1 | - |
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| ES11 | Iron Grasp | Score this in an end phase if your warband holds all of the treasure tokens in a friendly and/or enemy territory. | 2 | - |
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| ES12 | Supremacy | <button class="btn btn-success" style="padding: 1px;">Restricted</button> Score this in an end phase if 2 or more friendly fighters with a total Bounty characteristic of 3 or more hold treasure tokens. | 3 | - |
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| NP1 | Seized | Score this immediately after a friendly fighter's successful melee Attack if the target was within 1 hex of a treasure token. | 1 | - |
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| NP3 | Claimed | Score this immediately at the end of your opponent's Action step if 3 or more friendly fighters are <b>covetous</b>. | 1 | - |
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| NP7 | Audacity | Score this in an end phase if a friendly <b>covetous</b> fighter made a successful Attack in the preceding combat phase while they were in enemy territory. | 1 | - |
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| NP8 | Close the Vice | Score this in an end phase if 3 different friendly <b>covetous</b> fighters Attacked in the preceding combat phase. | 2 | - |
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| NP12 | Skin of Their Teeth | Score this in an end phase if 2 or more friendly fighters are holding treasure tokens and any of those fighters are damaged. | 2 | - |
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| ES14 | Sidestep | Pick a friendly fighter. Push that fighter 1 hex. | - |
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| ES16 | Settle In | Pick a friendly fighter on a feature token. Give that fighter a Guard token. | - |
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| ES17 | Healing Potion | Pick a friendly fighter. Heal that fighter. If you are the underdog (<img src="/img/underdog.png">), you can roll a Save dice. On a <img src='img/shield.png'> or <img src='img/critical-hit.png'>, heal that fighter again. | - |
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| ES19 | Confusion | Pick 2 adjacent fighters. Remove those fighters from the battlefield and then place each in the hex the other was removed from. | - |
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| ES20 | Hold the Line! | Fighters cannot be driven back. This effect persists until the end of the next Action step. | - |
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| NP13 | Pilfer | Pick a friendly fighter. Push that fighter 1 hex. That push must end within 1 hex of a treasure token. | - |
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| NP14 | Move at the Opening | Play this immediately after a friendly fighter Moves. Pick a different friendly fighter with no Move or Charge tokens. That fighter Moves and must end that Move within 1 hex of a treasure token. | - |
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| NP15 | Organised Efforts | Pick 2 friendly fighters holding treasure tokens. Remove those fighters from the battlefield and then place each on the treasure token the other was removed from. | - |
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| NP16 | Defiance | Play this immediately after you pick a weapon as part of an Attack for a friendly fighter within 1 hex of a treasure token. That weapon has +1 Attack dice for that Attack. | - |
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| NP17 | Into the Deepwoods | Pick a friendly fighter within 1 hex of a treasure token that is in neutral or enemy territory. Give that fighter a Guard token. | - |
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| ES24 | Inviolate | This fighter cannot be Flanked or Surrounded while they hold a treasure token. | 1 | - |
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| ES25 | Great Speed | This fighter has +1 Move. | 0 | - |
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| ES26 | Sharp Reflexes | This fighter has +1 Save, to a maximum of 2. | 2 | - |
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| ES29 | Duellist | <b>Footwork:</b> Immediately after this fighter has Attacked, you can push this fighter 1 hex. | 1 | - |
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| ES30 | Great Fortitude | This fighter has +1 Health. | 2 | - |
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| ES31 | Keen Eye | This fighter's melee weapons have +1 Attack dice. | 2 | - |
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| ES32 | Great Strength | This fighter's melee weapons have Grievous (<img src="/img/grievous.png">). | 2 | - |
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| NP30 | Spiteful Defender | This fighter's melee weapons have Grievous (<img src="/img/grievous.png">) while they are within 1 hex of a treasure token and have no Charge tokens. | 1 | - |
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| NP31 | I Like Those Odds | This fighter has +1 Save (to a maximum of 2) while they hold an odd-numbered treasure token. | 1 | - |
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| NP32 | Starmaw | <b>Ranged Attack action</b> This weapon has +1 Attack dice while the attacker is within 1 hex of a treasure token. | 1 | - |
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