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Карты

ID Название Тип Описание ПО FAQ Набор
ES2 Stand Firm Objective Score this immediately after your opponent's Action step if a friendly fighter with any Stagger tokens holds a treasure token in enemy territory. 1 - Emberstone Sentinels
ES3 Step by Step Objective Score this immediately after your opponent's Action step if a friendly fighter with any Move tokens holds a treasure token in enemy territory. If you are the underdog (<img src="/img/underdog.png">), that friendly fighter can have any Charge tokens instead. 1 - Emberstone Sentinels
ES4 Unassailable Objective Score this immediately after an enemy fighter's Attack if a friendly fighter holding a treasure token was the target of that Attack. 1 ? Emberstone Sentinels
ES5 Aggressive Defender Objective Score this immediately after a friendly fighter's Attack if the attacker is holding a treasure token. 1 ? Emberstone Sentinels
ES7 Hold Treasure Token 1 or 2 Objective Score this in an end phase if a friendly fighter holds treasure token 1 or 2. 1 - Emberstone Sentinels
ES8 Hold Treasure Token 3 or 4 Objective Score this in an end phase if a friendly fighter holds treasure token 3 or 4. 1 - Emberstone Sentinels
ES11 Iron Grasp Objective Score this in an end phase if your warband holds all of the treasure tokens in a friendly and/or enemy territory. 2 - Emberstone Sentinels
ES12 Supremacy Objective <button class="btn btn-success" style="padding: 1px;">Restricted</button> Score this in an end phase if 2 or more friendly fighters with a total Bounty characteristic of 3 or more hold treasure tokens. 3 - Emberstone Sentinels
NP1 Seized Objective Score this immediately after a friendly fighter's successful melee Attack if the target was within 1 hex of a treasure token. 1 - Nexus of Power
NP3 Claimed Objective Score this immediately at the end of your opponent's Action step if 3 or more friendly fighters are <b>covetous</b>. 1 - Nexus of Power
NP7 Audacity Objective Score this in an end phase if a friendly <b>covetous</b> fighter made a successful Attack in the preceding combat phase while they were in enemy territory. 1 - Nexus of Power
NP8 Close the Vice Objective Score this in an end phase if 3 different friendly <b>covetous</b> fighters Attacked in the preceding combat phase. 2 - Nexus of Power
NP12 Skin of Their Teeth Objective Score this in an end phase if 2 or more friendly fighters are holding treasure tokens and any of those fighters are damaged. 2 - Nexus of Power
ES14 Sidestep Уловка Pick a friendly fighter. Push that fighter 1 hex. - Emberstone Sentinels
ES16 Settle In Уловка Pick a friendly fighter on a feature token. Give that fighter a Guard token. - Emberstone Sentinels
ES17 Healing Potion Уловка Pick a friendly fighter. Heal that fighter. If you are the underdog (<img src="/img/underdog.png">), you can roll a Save dice. On a <img src='img/shield.png'> or <img src='img/critical-hit.png'>, heal that fighter again. - Emberstone Sentinels
ES19 Confusion Уловка Pick 2 adjacent fighters. Remove those fighters from the battlefield and then place each in the hex the other was removed from. - Emberstone Sentinels
ES20 Hold the Line! Уловка Fighters cannot be driven back. This effect persists until the end of the next Action step. - Emberstone Sentinels
NP13 Pilfer Уловка Pick a friendly fighter. Push that fighter 1 hex. That push must end within 1 hex of a treasure token. - Nexus of Power
NP14 Move at the Opening Уловка Play this immediately after a friendly fighter Moves. Pick a different friendly fighter with no Move or Charge tokens. That fighter Moves and must end that Move within 1 hex of a treasure token. - Nexus of Power
NP15 Organised Efforts Уловка Pick 2 friendly fighters holding treasure tokens. Remove those fighters from the battlefield and then place each on the treasure token the other was removed from. - Nexus of Power
NP16 Defiance Уловка Play this immediately after you pick a weapon as part of an Attack for a friendly fighter within 1 hex of a treasure token. That weapon has +1 Attack dice for that Attack. - Nexus of Power
NP17 Into the Deepwoods Уловка Pick a friendly fighter within 1 hex of a treasure token that is in neutral or enemy territory. Give that fighter a Guard token. - Nexus of Power
ES24 Inviolate Upgrade This fighter cannot be Flanked or Surrounded while they hold a treasure token. 1 - Emberstone Sentinels
ES25 Great Speed Upgrade This fighter has +1 Move. 0 - Emberstone Sentinels
ES26 Sharp Reflexes Upgrade This fighter has +1 Save, to a maximum of 2. 2 - Emberstone Sentinels
ES29 Duellist Upgrade <b>Footwork:</b> Immediately after this fighter has Attacked, you can push this fighter 1 hex. 1 - Emberstone Sentinels
ES30 Great Fortitude Upgrade This fighter has +1 Health. 2 - Emberstone Sentinels
ES31 Keen Eye Upgrade This fighter's melee weapons have +1 Attack dice. 2 - Emberstone Sentinels
ES32 Great Strength Upgrade This fighter's melee weapons have Grievous (<img src="/img/grievous.png">). 2 - Emberstone Sentinels
NP30 Spiteful Defender Upgrade This fighter's melee weapons have Grievous (<img src="/img/grievous.png">) while they are within 1 hex of a treasure token and have no Charge tokens. 1 - Nexus of Power
NP31 I Like Those Odds Upgrade This fighter has +1 Save (to a maximum of 2) while they hold an odd-numbered treasure token. 1 - Nexus of Power
NP32 Starmaw Upgrade <b>Ranged Attack action</b> This weapon has +1 Attack dice while the attacker is within 1 hex of a treasure token. 1 - Nexus of Power